All games are played under the English version of the Laws of the Game except for the variations published below; acceptance of these rules is a condition of entry into any of the various Leagues. Full rules are published in the Club Handbook.
CLUB LEAGUE SCHEDULE Applications to enter a Team in a League must be received by the date shown on the entry form and a League schedule will be produced from the entries submitted. There will be a maximum of 10 teams in any one league – except the Sunday singles League which has a maximum of 12 – and where possible an even number of teams to avoid ‘stand down weeks’. The earliest entries will have preference.
TEAM ORGANISATION AND REGISTRATION Payment of subscriptions is the responsibility of each individual member and must be done before playing any League game. Team organisers shall register their team in the appropriate League before playing any League game. A player cannot be registered to play in more than one team in any League. Additional players may be registered at any time prior to playing, except during the last four weeks of the league season (See Rule 10) . Infringement of Rule 2 will carry a one point penalty for each occurrence.
Team Organisers should register sufficient numbers of players to fulfil the team’s league commitments. It is recommended that each team has no more than 6 players for pairs, 9 players for triples and 10 players for 4s.
RINK FEES FOR LEAGUE GAMES Score cards will only be issued on receipt of rink fees.
DATE CHANGES AND POSTPONEMENTS a) League games shall be played at a time and date as set out in the published League Schedule or as modified by official rescheduling. Games may be played before the scheduled date by mutual agreement of both Team Organisers
b) If a Team Organiser is unable to field a team the game should be postponed no later than 7.00pm on the day prior and should be rearranged to be played within 21 days of the original fixture date unless a new date has already been agreed with the League Committee.
c) Failure to do this will invoke a penalty of 2 points and 10 shots being awarded to the non-offending team and the individual players from each team having to pay their rink fee. The Club and League Committee wish to make each team member aware of his/her responsibility for paying their rink fees and should not leave any financial burden on their Team Leader. It is the responsibility of both Team Leaders to inform the League Committee and Reception in any case of postponement or rescheduling.
START AND FINISH OF CLUB LEAGUE GAMES a) Duration of League Games is 1 hour 55 minutes and must not be finished before the buzzer is sounded. No trial ends. If a team is unable to start on time a penalty is applicable as follows Delay of 5 minutes 1 shot Delay of 10 minutes 2 shots Delay of 15 minutes 3 shots If there is a delay in starting it can be mutually agreed to play for 1 hour 55 minutes provided there is sufficient time and subject to rink availability. If there is a delay of 20 minutes the game is forfeited but rink fees are still due. Failure by any team to turn up for a game will result in the game being awarded to the non-offending team as long as their rink fees are paid. The non–offending team will then be awarded 2 points and 10 shots.
b) In all League games the skip may visit the head on the last end after the buzzer has sounded. The last end is deemed to have started when the mat has been placed and the jack has been delivered. On the last end if the jack is in motion when the buzzer sounds and the jack is not legal, the opposing skip shall put the jack on the ‘T’ and place the mat at their discretion.
c) Dead Ends after the buzzer shall not be replayed. There are no penalty shots for dead ends.
INCOMPLETE TEAMS a) FOURS – A single player being absent from one or both teams the game will proceed as follows. The team with three players shall play lead and two – 3 woods each and skip – 2 woods. They will however lose one third of their total score or that score achieved up to the point when the fourth player arrives.
b) TRIPLES – If only two players are available for one team the game shall be played with the non-offending team – Team A – having 3 woods each and the offending team – Team B – having 4 .woods each. Team A will always bowl the first wood regardless of who won the previous end. The team winning the previous end will place the mat and deliver the jack. After Team B lead has bowled his 4th and last wood the 2 players in Team B must change places before the Team A 2nd player bowls his second wood. The end then continues as normal with the Team A 3rd player always bowling the last wood. If the third member of Team B arrives the format reverts to standard triples i.e. 3 woods each. In the case of Handicap Triples the missing player’s handicap is included.
YARDSTICK In order to ensure the game retains its original intention of being a purely drawing game the jack will be delivered and placed on the centre line on the nearest ‘Spot’ or on the ‘Tee’. Should the jack in the course of play be moved by one or more deliveries by more than 1 yard it will be replaced as near as possible to its original ‘spot’ position but not nearer to the ‘Tee’. One extra point to be awarded to the team which has ‘shot wood’ at each end, still within one yard.
8 POINTS AWARDED League Games 2 points for a win. One for a draw If teams are level at the end of the season then the ‘shot difference’ will apply. If still level ‘total shots for’ will apply. If still level then ‘ends won’ will apply
9 PROMOTION AND RELEGATION In League games with more than one Division the bottom team of Division 1 shall be relegated and the winning team of Division 2 shall be promoted. An application for any exceptions to this rule must be made in writing to the League Committee.
10 CONCEDED GAMES Games cannot be conceded during the last four weeks of the league season if the outcome affects Promotion, Relegation, Winners or Runners-Up. No additional players may be enlisted on the substitutes list or register for any WINNERS AND RUNNERS-UP IN THE LEAGUE SHALL NOT RECEIVE THEIR AWARD UNLESS THEY HAVE MADE EVERY ATTEMPT TO PLAY ALL SCHEDULED GAMES
11 RE-SPOTTING – INDOOR LEAGUES ONLY Whenever the Jack goes out of play either side of the rink, the Jack shall be placed on the spot near to the tee, on the side that the Jack went out of play. (The Jack in the ditch remains in the ditch as it is still in play)
12 DISPUTES The League Committee must be informed in writing without delay. The League Committee’s decision will be final.
Any queries regarding the published League Schedule must be directed to the League Committee